I decided to go looking for maps in fpsbanana for Zm

I did almost 2 hours and this is what i found

My computer crashed when i was done so i had to to this AGAIN

Zm_dust_arena_final_v1

This map looks great, though it is very large
FPSBANANA > Maps > CS:S ZM > Zombie Mod > zm_dust_arena_final_v1

Zm_lego_empire

This map looks funny, and has some nice spots
FPSBANANA > Maps > CS:S ZM > Zombie Mod > ZM_Lego_Empire

Zm_lila_panic_dromer_BETA


A nice little remake of lila panic , this is better then the original
FPSBANANA > Maps > CS:S ZM > Zombie Mod > zm_lila_panic_Dromer_BETA

Zm_small_office


Its a nice little small map, can only hold up to 18 players though
FPSBANANA > Maps > CS:S ZM > Zombie Mod > zm_small_office

Zm_atix_helicopter_lsd_remix_2

Just visit the page , i don't have anything to say here
FPSBANANA > Maps > CS:S ZM > Zombie Escape > zm_atix_helicopter_lsd_remix_2

Ze_LOTR_Helms_deep_v3_2

Everybody likes mines of moria i bet you will like this also
FPSBANANA > Maps > CS:S ZM > Zombie Escape > ze_LOTR_Helms_Deep_v3_2

Ze_thelostworld_redux

This is better then ze_thelostworld_v1 , and its made by the same person
FPSBANANA > Maps > CS:S ZM > Zombie Escape > ze_thelostworld_redux

Ze_jurassicpark_v2

This map is smexy , DINOSOURS RAWWRRRR
FPSBANANA > Maps > CS:S ZM > Zombie Escape > ze_jurassicpark_v2

Ze_texturescape_v1
The light is dark but not too dark ,DEATHTRAPS WOOHOO though the bad thing is that people will be dicks
FPSBANANA > Maps > CS:S ZM > Zombie Escape > ze_texturescape_v1 (!video!)

Ze_dust_escape
FPSBANANA > Maps > CS:S ZM > Zombie Escape > ze_dust_escape_v1

Zm_artic_escape_v1
Inspired by Island Escape and Boat Escape. *bows*
FPSBANANA > Maps > CS:S ZM > Zombie Escape > zm_arctic_escape_v1

Ze_canal_escape

"This map takes place in a familiar setting. While it might just look like another version of boatescape, it's not, and I made this entirely on my own. This map is very different from boatescape in many ways, one of which is that this one gets better FPS, and has an objective at the end. The canal aspect only plays a role in about 3/4 of the map, and then it's up to you to hold the fort at the end of the canal, hold up in a bunker, and wait for the nuke to go off." That is what the map description says
FPSBANANA > Maps > CS:S ZM > Zombie Escape > ze_canal_escape

There is all of the maps